IAgoraRtcEngine.h
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//
// Agora Rtc Engine SDK
//
// Created by Sting Feng in 2015-02.
// Copyright (c) 2015 Agora IO. All rights reserved.
//
#ifndef AGORA_RTC_ENGINE_H
#define AGORA_RTC_ENGINE_H
#include "AgoraBase.h"
#include "IAgoraService.h"
namespace agora {
namespace rtc {
typedef unsigned int uid_t;
typedef void* view_t;
enum MAX_DEVICE_ID_LENGTH_TYPE
{
MAX_DEVICE_ID_LENGTH = 512
};
enum QUALITY_REPORT_FORMAT_TYPE
{
QUALITY_REPORT_JSON = 0,
QUALITY_REPORT_HTML = 1,
};
enum MEDIA_ENGINE_EVENT_CODE_TYPE
{
MEDIA_ENGINE_RECORDING_ERROR = 0,
MEDIA_ENGINE_PLAYOUT_ERROR = 1,
MEDIA_ENGINE_RECORDING_WARNING = 2,
MEDIA_ENGINE_PLAYOUT_WARNING = 3,
MEDIA_ENGINE_AUDIO_FILE_MIX_FINISH = 10,
MEDIA_ENGINE_AUDIO_FAREND_MUSIC_BEGINS = 12,
MEDIA_ENGINE_AUDIO_FAREND_MUSIC_ENDS = 13,
// media engine role changed
MEDIA_ENGINE_ROLE_BROADCASTER_SOLO = 20,
MEDIA_ENGINE_ROLE_BROADCASTER_INTERACTIVE = 21,
MEDIA_ENGINE_ROLE_AUDIENCE = 22,
MEDIA_ENGINE_ROLE_COMM_PEER = 23,
MEDIA_ENGINE_ROLE_GAME_PEER = 24,
// iOS adm sample rate changed
MEDIA_ENGINE_AUDIO_ADM_REQUIRE_RESTART = 110,
MEDIA_ENGINE_AUDIO_ADM_SPECIAL_RESTART = 111,
};
enum MEDIA_DEVICE_STATE_TYPE
{
MEDIA_DEVICE_STATE_ACTIVE = 1,
MEDIA_DEVICE_STATE_DISABLED = 2,
MEDIA_DEVICE_STATE_NOT_PRESENT = 4,
MEDIA_DEVICE_STATE_UNPLUGGED = 8
};
enum MEDIA_DEVICE_TYPE
{
UNKNOWN_AUDIO_DEVICE = -1,
AUDIO_PLAYOUT_DEVICE = 0,
AUDIO_RECORDING_DEVICE = 1,
VIDEO_RENDER_DEVICE = 2,
VIDEO_CAPTURE_DEVICE = 3,
AUDIO_APPLICATION_PLAYOUT_DEVICE = 4,
};
enum AUDIO_RECORDING_QUALITY_TYPE
{
AUDIO_RECORDING_QUALITY_LOW = 0,
AUDIO_RECORDING_QUALITY_MEDIUM = 1,
AUDIO_RECORDING_QUALITY_HIGH = 2,
};
enum QUALITY_TYPE
{
QUALITY_UNKNOWN = 0,
QUALITY_EXCELLENT = 1,
QUALITY_GOOD = 2,
QUALITY_POOR = 3,
QUALITY_BAD = 4,
QUALITY_VBAD = 5,
QUALITY_DOWN = 6,
QUALITY_UNSUPPORTED = 7,
};
enum RENDER_MODE_TYPE
{
RENDER_MODE_HIDDEN = 1,
RENDER_MODE_FIT = 2,
RENDER_MODE_ADAPTIVE = 3,
};
enum VIDEO_MIRROR_MODE_TYPE
{
VIDEO_MIRROR_MODE_AUTO = 0,//determined by SDK
VIDEO_MIRROR_MODE_ENABLED = 1,//enabled mirror
VIDEO_MIRROR_MODE_DISABLED = 2,//disable mirror
};
enum VIDEO_PROFILE_TYPE
{ // res fps
VIDEO_PROFILE_LANDSCAPE_120P = 0, // 160x120 15
VIDEO_PROFILE_LANDSCAPE_120P_3 = 2, // 120x120 15
VIDEO_PROFILE_LANDSCAPE_180P = 10, // 320x180 15
VIDEO_PROFILE_LANDSCAPE_180P_3 = 12, // 180x180 15
VIDEO_PROFILE_LANDSCAPE_180P_4 = 13, // 240x180 15
VIDEO_PROFILE_LANDSCAPE_240P = 20, // 320x240 15
VIDEO_PROFILE_LANDSCAPE_240P_3 = 22, // 240x240 15
VIDEO_PROFILE_LANDSCAPE_240P_4 = 23, // 424x240 15
VIDEO_PROFILE_LANDSCAPE_360P = 30, // 640x360 15
VIDEO_PROFILE_LANDSCAPE_360P_3 = 32, // 360x360 15
VIDEO_PROFILE_LANDSCAPE_360P_4 = 33, // 640x360 30
VIDEO_PROFILE_LANDSCAPE_360P_6 = 35, // 360x360 30
VIDEO_PROFILE_LANDSCAPE_360P_7 = 36, // 480x360 15
VIDEO_PROFILE_LANDSCAPE_360P_8 = 37, // 480x360 30
VIDEO_PROFILE_LANDSCAPE_360P_9 = 38, // 640x360 15
VIDEO_PROFILE_LANDSCAPE_360P_10 = 39, // 640x360 24
VIDEO_PROFILE_LANDSCAPE_360P_11 = 100, // 640x360 24
VIDEO_PROFILE_LANDSCAPE_480P = 40, // 640x480 15
VIDEO_PROFILE_LANDSCAPE_480P_3 = 42, // 480x480 15
VIDEO_PROFILE_LANDSCAPE_480P_4 = 43, // 640x480 30
VIDEO_PROFILE_LANDSCAPE_480P_6 = 45, // 480x480 30
VIDEO_PROFILE_LANDSCAPE_480P_8 = 47, // 848x480 15
VIDEO_PROFILE_LANDSCAPE_480P_9 = 48, // 848x480 30
VIDEO_PROFILE_LANDSCAPE_480P_10 = 49, // 640x480 10
VIDEO_PROFILE_LANDSCAPE_720P = 50, // 1280x720 15
VIDEO_PROFILE_LANDSCAPE_720P_3 = 52, // 1280x720 30
VIDEO_PROFILE_LANDSCAPE_720P_5 = 54, // 960x720 15
VIDEO_PROFILE_LANDSCAPE_720P_6 = 55, // 960x720 30
VIDEO_PROFILE_LANDSCAPE_1080P = 60, // 1920x1080 15
VIDEO_PROFILE_LANDSCAPE_1080P_3 = 62, // 1920x1080 30
VIDEO_PROFILE_LANDSCAPE_1080P_5 = 64, // 1920x1080 60
VIDEO_PROFILE_LANDSCAPE_1440P = 66, // 2560x1440 30
VIDEO_PROFILE_LANDSCAPE_1440P_2 = 67, // 2560x1440 60
VIDEO_PROFILE_LANDSCAPE_4K = 70, // 3840x2160 30
VIDEO_PROFILE_LANDSCAPE_4K_3 = 72, // 3840x2160 60
VIDEO_PROFILE_PORTRAIT_120P = 1000, // 120x160 15
VIDEO_PROFILE_PORTRAIT_120P_3 = 1002, // 120x120 15
VIDEO_PROFILE_PORTRAIT_180P = 1010, // 180x320 15
VIDEO_PROFILE_PORTRAIT_180P_3 = 1012, // 180x180 15
VIDEO_PROFILE_PORTRAIT_180P_4 = 1013, // 180x240 15
VIDEO_PROFILE_PORTRAIT_240P = 1020, // 240x320 15
VIDEO_PROFILE_PORTRAIT_240P_3 = 1022, // 240x240 15
VIDEO_PROFILE_PORTRAIT_240P_4 = 1023, // 240x424 15
VIDEO_PROFILE_PORTRAIT_360P = 1030, // 360x640 15
VIDEO_PROFILE_PORTRAIT_360P_3 = 1032, // 360x360 15
VIDEO_PROFILE_PORTRAIT_360P_4 = 1033, // 360x640 30
VIDEO_PROFILE_PORTRAIT_360P_6 = 1035, // 360x360 30
VIDEO_PROFILE_PORTRAIT_360P_7 = 1036, // 360x480 15
VIDEO_PROFILE_PORTRAIT_360P_8 = 1037, // 360x480 30
VIDEO_PROFILE_PORTRAIT_360P_9 = 1038, // 360x640 15
VIDEO_PROFILE_PORTRAIT_360P_10 = 1039, // 360x640 24
VIDEO_PROFILE_PORTRAIT_360P_11 = 1100, // 360x640 24
VIDEO_PROFILE_PORTRAIT_480P = 1040, // 480x640 15
VIDEO_PROFILE_PORTRAIT_480P_3 = 1042, // 480x480 15
VIDEO_PROFILE_PORTRAIT_480P_4 = 1043, // 480x640 30
VIDEO_PROFILE_PORTRAIT_480P_6 = 1045, // 480x480 30
VIDEO_PROFILE_PORTRAIT_480P_8 = 1047, // 480x848 15
VIDEO_PROFILE_PORTRAIT_480P_9 = 1048, // 480x848 30
VIDEO_PROFILE_PORTRAIT_480P_10 = 1049, // 480x640 10
VIDEO_PROFILE_PORTRAIT_720P = 1050, // 720x1280 15
VIDEO_PROFILE_PORTRAIT_720P_3 = 1052, // 720x1280 30
VIDEO_PROFILE_PORTRAIT_720P_5 = 1054, // 720x960 15
VIDEO_PROFILE_PORTRAIT_720P_6 = 1055, // 720x960 30
VIDEO_PROFILE_PORTRAIT_1080P = 1060, // 1080x1920 15
VIDEO_PROFILE_PORTRAIT_1080P_3 = 1062, // 1080x1920 30
VIDEO_PROFILE_PORTRAIT_1080P_5 = 1064, // 1080x1920 60
VIDEO_PROFILE_PORTRAIT_1440P = 1066, // 1440x2560 30
VIDEO_PROFILE_PORTRAIT_1440P_2 = 1067, // 1440x2560 60
VIDEO_PROFILE_PORTRAIT_4K = 1070, // 2160x3840 30
VIDEO_PROFILE_PORTRAIT_4K_3 = 1072, // 2160x3840 60
VIDEO_PROFILE_DEFAULT = VIDEO_PROFILE_LANDSCAPE_360P,
};
enum AUDIO_PROFILE_TYPE // sample rate, bit rate, mono/stereo, speech/music codec
{
AUDIO_PROFILE_DEFAULT = 0, // use default settings
AUDIO_PROFILE_SPEECH_STANDARD = 1, // 32Khz, 18kbps, mono, speech
AUDIO_PROFILE_MUSIC_STANDARD = 2, // 48Khz, 48kbps, mono, music
AUDIO_PROFILE_MUSIC_STANDARD_STEREO = 3, // 48Khz, 56kbps, stereo, music
AUDIO_PROFILE_MUSIC_HIGH_QUALITY = 4, // 48Khz, 128kbps, mono, music
AUDIO_PROFILE_MUSIC_HIGH_QUALITY_STEREO = 5, // 48Khz, 192kbps, stereo, music
AUDIO_PROFILE_NUM = 6,
};
enum AUDIO_SCENARIO_TYPE // set a suitable scenario for your app type
{
AUDIO_SCENARIO_DEFAULT = 0,
AUDIO_SCENARIO_CHATROOM_ENTERTAINMENT = 1,
AUDIO_SCENARIO_EDUCATION = 2,
AUDIO_SCENARIO_GAME_STREAMING = 3,
AUDIO_SCENARIO_SHOWROOM = 4,
AUDIO_SCENARIO_CHATROOM_GAMING = 5,
AUDIO_SCENARIO_NUM = 6,
};
enum CHANNEL_PROFILE_TYPE
{
CHANNEL_PROFILE_COMMUNICATION = 0,
CHANNEL_PROFILE_LIVE_BROADCASTING = 1,
CHANNEL_PROFILE_GAME = 2,
};
enum CLIENT_ROLE_TYPE
{
CLIENT_ROLE_BROADCASTER = 1,
CLIENT_ROLE_AUDIENCE = 2,
};
enum USER_OFFLINE_REASON_TYPE
{
USER_OFFLINE_QUIT = 0,
USER_OFFLINE_DROPPED = 1,
USER_OFFLINE_BECOME_AUDIENCE = 2,
};
enum INJECT_STREAM_STATUS
{
INJECT_STREAM_STATUS_START_SUCCESS = 0,
INJECT_STREAM_STATUS_START_ALREADY_EXISTS = 1,
INJECT_STREAM_STATUS_START_UNAUTHORIZED = 2,
INJECT_STREAM_STATUS_START_TIMEDOUT = 3,
INJECT_STREAM_STATUS_START_FAILED = 4,
INJECT_STREAM_STATUS_STOP_SUCCESS = 5,
INJECT_STREAM_STATUS_STOP_NOT_FOUND = 6,
INJECT_STREAM_STATUS_STOP_UNAUTHORIZED = 7,
INJECT_STREAM_STATUS_STOP_TIMEDOUT = 8,
INJECT_STREAM_STATUS_STOP_FAILED = 9,
INJECT_STREAM_STATUS_BROKEN = 10,
};
enum REMOTE_VIDEO_STREAM_TYPE
{
REMOTE_VIDEO_STREAM_HIGH = 0,
REMOTE_VIDEO_STREAM_LOW = 1,
};
enum RAW_AUDIO_FRAME_OP_MODE_TYPE
{
RAW_AUDIO_FRAME_OP_MODE_READ_ONLY = 0,
RAW_AUDIO_FRAME_OP_MODE_WRITE_ONLY = 1,
RAW_AUDIO_FRAME_OP_MODE_READ_WRITE = 2,
};
enum AUDIO_SAMPLE_RATE_TYPE
{
AUDIO_SAMPLE_RATE_32000 = 32000,
AUDIO_SAMPLE_RATE_44100 = 44100,
AUDIO_SAMPLE_RATE_48000 = 48000,
};
enum VIDEO_CODEC_PROFILE_TYPE
{
VIDEO_CODEC_PROFILE_BASELINE = 66,
VIDEO_CODEC_PROFILE_MAIN = 77,
VIDEO_CODEC_PROFILE_HIGH = 100,
};
enum AUDIO_EQUALIZATION_BAND_FREQUENCY
{
AUDIO_EQUALIZATION_BAND_31 = 0,
AUDIO_EQUALIZATION_BAND_62 = 1,
AUDIO_EQUALIZATION_BAND_125 = 2,
AUDIO_EQUALIZATION_BAND_250 = 3,
AUDIO_EQUALIZATION_BAND_500 = 4,
AUDIO_EQUALIZATION_BAND_1K = 5,
AUDIO_EQUALIZATION_BAND_2K = 6,
AUDIO_EQUALIZATION_BAND_4K = 7,
AUDIO_EQUALIZATION_BAND_8K = 8,
AUDIO_EQUALIZATION_BAND_16K = 9,
};
enum AUDIO_REVERB_TYPE
{
AUDIO_REVERB_DRY_LEVEL = 0, // (dB, [-20,10]), the level of the dry signal
AUDIO_REVERB_WET_LEVEL = 1, // (dB, [-20,10]), the level of the early reflection signal (wet signal)
AUDIO_REVERB_ROOM_SIZE = 2, // ([0, 100]), the room size of the reflection
AUDIO_REVERB_WET_DELAY = 3, // (ms, [0, 200]), the length of the initial delay of the wet signal in ms
AUDIO_REVERB_STRENGTH = 4, // ([0, 100]), the strength of the late reverberation
};
enum REMOTE_VIDEO_STATE
{
// REMOTE_VIDEO_STATE_STOPPED is not used at this version. Ignore this value.
// REMOTE_VIDEO_STATE_STOPPED = 0, // Default state, video is started or remote user disabled/muted video stream
REMOTE_VIDEO_STATE_RUNNING = 1, // Running state, remote video can be displayed normally
REMOTE_VIDEO_STATE_FROZEN = 2, // Remote video is frozen, probably due to network issue.
};
struct AudioVolumeInfo
{
uid_t uid;
unsigned int volume; // [0,255]
};
struct RtcStats
{
unsigned int duration;
unsigned int txBytes;
unsigned int rxBytes;
unsigned short txKBitRate;
unsigned short rxKBitRate;
unsigned short rxAudioKBitRate;
unsigned short txAudioKBitRate;
unsigned short rxVideoKBitRate;
unsigned short txVideoKBitRate;
unsigned int userCount;
double cpuAppUsage;
double cpuTotalUsage;
};
struct LocalVideoStats
{
int sentBitrate;
int sentFrameRate;
};
struct RemoteVideoStats
{
uid_t uid;
int delay; // obsolete
int width;
int height;
int receivedBitrate;
int receivedFrameRate;
REMOTE_VIDEO_STREAM_TYPE rxStreamType;
};
struct VideoCompositingLayout
{
struct Region {
uid_t uid;
double x;//[0,1]
double y;//[0,1]
double width;//[0,1]
double height;//[0,1]
int zOrder; //optional, [0, 100] //0 (default): bottom most, 100: top most
// Optional
// [0, 1.0] where 0 denotes throughly transparent, 1.0 opaque
double alpha;
RENDER_MODE_TYPE renderMode;//RENDER_MODE_HIDDEN: Crop, RENDER_MODE_FIT: Zoom to fit
Region()
:uid(0)
, x(0)
, y(0)
, width(0)
, height(0)
, zOrder(0)
, alpha(1.0)
, renderMode(RENDER_MODE_HIDDEN)
{}
};
int canvasWidth;
int canvasHeight;
const char* backgroundColor;//e.g. "#C0C0C0" in RGB
const Region* regions;
int regionCount;
const char* appData;
int appDataLength;
VideoCompositingLayout()
:canvasWidth(0)
,canvasHeight(0)
,backgroundColor(NULL)
,regions(NULL)
, regionCount(0)
, appData(NULL)
, appDataLength(0)
{}
};
typedef struct Rect {
int top;
int left;
int bottom;
int right;
Rect(): top(0), left(0), bottom(0), right(0) {}
Rect(int t, int l, int b, int r): top(t), left(l), bottom(b), right(r) {}
} Rect;
typedef struct TranscodingUser {
uid_t uid;
int x;
int y;
int width;
int height;
int zOrder;
double alpha;
int audioChannel;
TranscodingUser()
: uid(0)
, x(0)
, y(0)
, width(0)
, height(0)
, zOrder(0)
, alpha(1.0)
, audioChannel(0)
{}
} TranscodingUser;
typedef struct RtcImage {
RtcImage() :
url(nullptr),
x(0),
y(0),
width(0),
height(0)
{}
const char* url;
int x;
int y;
int width;
int height;
} RtcImage;
typedef struct LiveTranscoding {
int width;
int height;
int videoBitrate;
int videoFramerate;
bool lowLatency;
int videoGop;
VIDEO_CODEC_PROFILE_TYPE videoCodecProfile;
unsigned int backgroundColor;
unsigned int userCount;
TranscodingUser *transcodingUsers;
const char *transcodingExtraInfo;
RtcImage* watermark;
AUDIO_SAMPLE_RATE_TYPE audioSampleRate;
int audioBitrate;
int audioChannels;
LiveTranscoding()
: width(360)
, height(640)
, videoBitrate(400)
, videoFramerate(15)
, lowLatency(false)
, backgroundColor(0x000000)
, videoGop(30)
, videoCodecProfile(VIDEO_CODEC_PROFILE_HIGH)
, userCount(0)
, transcodingUsers(nullptr)
, transcodingExtraInfo(nullptr)
, watermark(nullptr)
, audioSampleRate(AUDIO_SAMPLE_RATE_48000)
, audioBitrate(48)
, audioChannels(1)
{}
} LiveTranscoding;
struct InjectStreamConfig {
int width;
int height;
int videoGop;
int videoFramerate;
int videoBitrate;
AUDIO_SAMPLE_RATE_TYPE audioSampleRate;
int audioBitrate;
int audioChannels;
// width / height default set to 0 means pull the stream with its original resolution
InjectStreamConfig()
: width(0)
, height(0)
, videoGop(30)
, videoFramerate(15)
, videoBitrate(400)
, audioSampleRate(AUDIO_SAMPLE_RATE_48000)
, audioBitrate(48)
, audioChannels(1)
{}
};
enum RTMP_STREAM_LIFE_CYCLE_TYPE
{
RTMP_STREAM_LIFE_CYCLE_BIND2CHANNEL = 1,
RTMP_STREAM_LIFE_CYCLE_BIND2OWNER = 2,
};
struct PublisherConfiguration {
int width;
int height;
int framerate;
int bitrate;
int defaultLayout;
int lifecycle;
bool owner;
int injectStreamWidth;
int injectStreamHeight;
const char* injectStreamUrl;
const char* publishUrl;
const char* rawStreamUrl;
const char* extraInfo;
PublisherConfiguration()
: width(640)
, height(360)
, framerate(15)
, bitrate(500)
, defaultLayout(1)
, lifecycle(RTMP_STREAM_LIFE_CYCLE_BIND2CHANNEL)
, owner(true)
, injectStreamWidth(0)
, injectStreamHeight(0)
, injectStreamUrl(NULL)
, publishUrl(NULL)
, rawStreamUrl(NULL)
, extraInfo(NULL)
{}
};
#if !defined(__ANDROID__)
struct VideoCanvas
{
view_t view;
int renderMode;
uid_t uid;
void *priv; // private data (underlying video engine denotes it)
VideoCanvas()
: view(NULL)
, renderMode(RENDER_MODE_HIDDEN)
, uid(0)
, priv(NULL)
{}
VideoCanvas(view_t v, int m, uid_t u)
: view(v)
, renderMode(m)
, uid(u)
, priv(NULL)
{}
};
#else
struct VideoCanvas;
#endif
class IPacketObserver
{
public:
struct Packet
{
const unsigned char* buffer;
unsigned int size;
};
/**
* called by sdk before the audio packet is sent to other participants
* @param [in,out] packet
* buffer *buffer points the data to be sent
* size of buffer data to be sent
* @return returns true to send out the packet, returns false to discard the packet
*/
virtual bool onSendAudioPacket(Packet& packet) = 0;
/**
* called by sdk before the video packet is sent to other participants
* @param [in,out] packet
* buffer *buffer points the data to be sent
* size of buffer data to be sent
* @return returns true to send out the packet, returns false to discard the packet
*/
virtual bool onSendVideoPacket(Packet& packet) = 0;
/**
* called by sdk when the audio packet is received from other participants
* @param [in,out] packet
* buffer *buffer points the data to be sent
* size of buffer data to be sent
* @return returns true to process the packet, returns false to discard the packet
*/
virtual bool onReceiveAudioPacket(Packet& packet) = 0;
/**
* called by sdk when the video packet is received from other participants
* @param [in,out] packet
* buffer *buffer points the data to be sent
* size of buffer data to be sent
* @return returns true to process the packet, returns false to discard the packet
*/
virtual bool onReceiveVideoPacket(Packet& packet) = 0;
};
/**
* the event call back interface
*/
class IRtcEngineEventHandler
{
public:
virtual ~IRtcEngineEventHandler() {}
/**
* when join channel success, the function will be called
* @param [in] channel
* the channel name you have joined
* @param [in] uid
* the UID of you in this channel
* @param [in] elapsed
* the time elapsed in ms from the joinChannel been called to joining completed
*/
virtual void onJoinChannelSuccess(const char* channel, uid_t uid, int elapsed) {
(void)channel;
(void)uid;
(void)elapsed;
}
/**
* when join channel success, the function will be called
* @param [in] channel
* the channel name you have joined
* @param [in] uid
* the UID of you in this channel
* @param [in] elapsed
* the time elapsed in ms elapsed
*/
virtual void onRejoinChannelSuccess(const char* channel, uid_t uid, int elapsed) {
(void)channel;
(void)uid;
(void)elapsed;
}
/**
* when warning message coming, the function will be called
* @param [in] warn
* warning code
* @param [in] msg
* the warning message
*/
virtual void onWarning(int warn, const char* msg) {
(void)warn;
(void)msg;
}
/**
* when error message come, the function will be called
* @param [in] err
* error code
* @param [in] msg
* the error message
*/
virtual void onError(int err, const char* msg) {
(void)err;
(void)msg;
}
/**
* when audio quality message come, the function will be called
* @param [in] uid
* the uid of the peer
* @param [in] quality
* the quality of the user, see QUALITY_TYPE for value definition
* @param [in] delay
* the average time of the audio packages delayed
* @param [in] lost
* the rate of the audio packages lost
*/
virtual void onAudioQuality(uid_t uid, int quality, unsigned short delay, unsigned short lost) {
(void)uid;
(void)quality;
(void)delay;
(void)lost;
}
/**
* when the audio volume information come, the function will be called
* @param [in] speakers
* the array of the speakers' audio volume information
* @param [in] speakerNumber
* the count of speakers in this array
* @param [in] totalVolume
* the total volume of all users
*/
virtual void onAudioVolumeIndication(const AudioVolumeInfo* speakers, unsigned int speakerNumber, int totalVolume) {
(void)speakers;
(void)speakerNumber;
(void)totalVolume;
}
/**
* when the audio volume information come, the function will be called
* @param [in] stats
* the statistics of the call
*/
virtual void onLeaveChannel(const RtcStats& stats) {
(void)stats;
}
/**
* when the information of the RTC engine stats come, the function will be called
* @param [in] stats
* the RTC engine stats
*/
virtual void onRtcStats(const RtcStats& stats) {
(void)stats;
}
/**
* when the audio device state changed(plugged or removed), the function will be called
* @param [in] deviceId
* the ID of the state changed audio device
* @param [in] deviceType
* the type of the audio device(playout device or record device)
* @param [in] deviceState
* the device is been removed or added
*/
virtual void onAudioDeviceStateChanged(const char* deviceId, int deviceType, int deviceState) {
(void)deviceId;
(void)deviceType;
(void)deviceState;
}
/**
* When audio mixing file playback finished, this function will be called
*/
virtual void onAudioMixingFinished() {
}
/**
* When far-end rhythm begins/ends, these functions will be called
*/
virtual void onRemoteAudioMixingBegin() {
}
virtual void onRemoteAudioMixingEnd() {
}
/**
* When audio effect playback finished, this function will be called
*/
virtual void onAudioEffectFinished(int soundId) {
}
/**
* when the video device state changed(plugged or removed), the function will be called
* @param [in] deviceId
* the ID of the state changed video device
* @param [in] deviceType
* not used
* @param [in] deviceState
* the device is been removed or added
*/
virtual void onVideoDeviceStateChanged(const char* deviceId, int deviceType, int deviceState) {
(void)deviceId;
(void)deviceType;
(void)deviceState;
}
/**
* report the network quality
* @param [in] uid
* the UID of the remote user
* @param [in] txQuality
* the score of the send network quality 0~5 the higher the better
* @param [in] rxQuality
* the score of the recv network quality 0~5 the higher the better
*/
virtual void onNetworkQuality(uid_t uid, int txQuality, int rxQuality) {
(void)uid;
(void)txQuality;
(void)rxQuality;
}
/**
* report the last-mile test network quality
* @param [in] quality
* the score of the network quality 0~5 the higher the better
*/
virtual void onLastmileQuality(int quality) {
(void)quality;
}
/**
* when the first local video frame displayed, the function will be called
* @param [in] width
* the width of the video frame
* @param [in] height
* the height of the video frame
* @param [in] elapsed
* the time elapsed from channel joined in ms
*/
virtual void onFirstLocalVideoFrame(int width, int height, int elapsed) {
(void)width;
(void)height;
(void)elapsed;
}
/**
* when the first remote video frame decoded, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] width
* the width of the video frame
* @param [in] height
* the height of the video frame
* @param [in] elapsed
* the time elapsed from channel joined in ms
*/
virtual void onFirstRemoteVideoDecoded(uid_t uid, int width, int height, int elapsed) {
(void)uid;
(void)width;
(void)height;
(void)elapsed;
}
/**
* when video size changed or rotation changed, the function will be called
* @param [in] uid
* the UID of the remote user or local user (0)
* @param [in] width
* the new width of the video
* @param [in] height
* the new height of the video
* @param [in] rotation
* the rotation of the video
*/
virtual void onVideoSizeChanged(uid_t uid, int width, int height, int rotation) {
(void)uid;
(void)width;
(void)height;
(void)rotation;
}
virtual void onRemoteVideoStateChanged(uid_t uid, REMOTE_VIDEO_STATE state) {
(void)uid;
(void)state;
}
/**
* when the first remote video frame displayed, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] width
* the width of the video frame
* @param [in] height
* the height of the video frame
* @param [in] elapsed
* the time elapsed from remote user called joinChannel in ms
*/
virtual void onFirstRemoteVideoFrame(uid_t uid, int width, int height, int elapsed) {
(void)uid;
(void)width;
(void)height;
(void)elapsed;
}
/**
* when any other user joined in the same channel, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] elapsed
* the time elapsed from remote used called joinChannel to joining completed in ms
*/
virtual void onUserJoined(uid_t uid, int elapsed) {
(void)uid;
(void)elapsed;
}
/**
* when user offline(exit channel or offline by accident), the function will be called
* @param [in] uid
* the UID of the remote user
*/
virtual void onUserOffline(uid_t uid, USER_OFFLINE_REASON_TYPE reason) {
(void)uid;
(void)reason;
}
/**
* when remote user muted the audio stream, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] muted
* true: the remote user muted the audio stream, false: the remote user unmuted the audio stream
*/
virtual void onUserMuteAudio(uid_t uid, bool muted) {
(void)uid;
(void)muted;
}
/**
* when remote user muted the video stream, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] muted
* true: the remote user muted the video stream, false: the remote user unmuted the video stream
*/
virtual void onUserMuteVideo(uid_t uid, bool muted) {
(void)uid;
(void)muted;
}
/**
* when remote user enable video function, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] enabled
* true: the remote user has enabled video function, false: the remote user has disabled video function
*/
virtual void onUserEnableVideo(uid_t uid, bool enabled) {
(void)uid;
(void)enabled;
}
/**
* when remote user enable local video function, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] enabled
* true: the remote user has enabled local video function, false: the remote user has disabled local video function
*/
virtual void onUserEnableLocalVideo(uid_t uid, bool enabled) {
(void)uid;
(void)enabled;
}
/**
* when api call executed completely, the function will be called
* @param [in] api
* the api name
* @param [in] err
* error code while 0 means OK
*/
virtual void onApiCallExecuted(int err, const char* api, const char* result) {
(void)err;
(void)api;
(void)result;
}
/**
* reported local video stats
* @param [in] stats
* the latest local video stats
*/
virtual void onLocalVideoStats(const LocalVideoStats& stats) {
(void)stats;
}
/**
* reported remote video stats
* @param [in] stats
* the latest remote video stats
*/
virtual void onRemoteVideoStats(const RemoteVideoStats& stats) {
(void)stats;
}
/**
* when the camera is ready to work, the function will be called
*/
virtual void onCameraReady() {}
virtual void onCameraFocusAreaChanged(int x, int y, int width, int height) {
(void)x;
(void)y;
(void)width;
(void)height;
}
/**
* when all video stopped, the function will be called then you can repaint the video windows
*/
virtual void onVideoStopped() {}
/**
* when the network can not worked well, the function will be called
*/
virtual void onConnectionLost() {}
/**
* when local user disconnected by accident, the function will be called(then SDK will try to reconnect itself)
*/
virtual void onConnectionInterrupted() {}
/**
* when local user is banned by the server, the function will be called
*/
virtual void onConnectionBanned() {}
virtual void onRefreshRecordingServiceStatus(int status) {
(void)status;
}
// virtual void onStreamError(int streamId, int code, int parameter, const char* message, size_t length) {}
/**
* when stream message received, the function will be called
* @param [in] uid
* UID of the peer who sends the message
* @param [in] streamId
* APP can create multiple streams for sending messages of different purposes
* @param [in] data
* the message data
* @param [in] length
* the message length, in bytes
* frame rate
*/
virtual void onStreamMessage(uid_t uid, int streamId, const char* data, size_t length) {
(void)uid;
(void)streamId;
(void)data;
(void)length;
}
/**
*
*/
virtual void onStreamMessageError(uid_t uid, int streamId, int code, int missed, int cached) {
(void)uid;
(void)streamId;
(void)code;
(void)missed;
(void)cached;
}
virtual void onMediaEngineLoadSuccess() {
}
virtual void onMediaEngineStartCallSuccess() {
}
/**
* when token is enabled, and specified token is invalid or expired, this function will be called.
* APP should generate a new token and call renewToken() to refresh the token.
* NOTE: to be compatible with previous version, ERR_TOKEN_EXPIRED and ERR_INVALID_TOKEN are also reported via onError() callback.
* You should move renew of token logic into this callback.
*/
virtual void onRequestToken() {
}
/**
* when the first local audio frame generated, the function will be called
* @param [in] elapsed
* the time elapsed from remote user called joinChannel in ms
*/
virtual void onFirstLocalAudioFrame(int elapsed) {
(void)elapsed;
}
/**
* when the first remote audio frame arrived, the function will be called
* @param [in] uid
* the UID of the remote user
* @param [in] elapsed
* the time elapsed from remote user called joinChannel in ms
*/
virtual void onFirstRemoteAudioFrame(uid_t uid, int elapsed) {
(void)uid;
(void)elapsed;
}
/** @param [in] uid
* the speaker uid who is talking in the channel
*/
virtual void onActiveSpeaker(uid_t uid) {
(void)uid;
}
/**
* when client role is successfully changed, the function will be called
*/
virtual void onClientRoleChanged(CLIENT_ROLE_TYPE oldRole, CLIENT_ROLE_TYPE newRole) {
}
virtual void onAudioDeviceVolumeChanged(MEDIA_DEVICE_TYPE deviceType, int volume, bool muted) {
(void)deviceType;
(void)volume;
(void)muted;
}
virtual void onStreamPublished(const char *url, int error) {
(void)url;
(void)error;
}
virtual void onStreamUnpublished(const char *url) {
(void)url;
}
virtual void onTranscodingUpdated() {
}
virtual void onStreamInjectedStatus(const char* url, uid_t uid, int status) {
(void)url;
(void)uid;
(void)status;
}
};
/**
* the video device collection interface
*/
class IVideoDeviceCollection
{
public:
/**
* get the audio device count
* @return returns the audio device count
*/
virtual int getCount() = 0;
/**
* get audio device information
* @param [in] index
* the index of the device in the device list
* @param [in, out] deviceName
* the device name, UTF8 format
* @param [in, out] deviceId
* the device ID, UTF8 format
* @return return 0 if success or an error code
*/
virtual int getDevice(int index, char deviceName[MAX_DEVICE_ID_LENGTH], char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* set current active audio device
* @param [in] deviceId
* the deviceId of the device you want to active currently
* @return return 0 if success or an error code
*/
virtual int setDevice(const char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* release the resource
*/
virtual void release() = 0;
};
class IVideoDeviceManager
{
public:
/**
* create the IVideoDeviceCollection interface pointer
* @return return the IVideoDeviceCollection interface or nullptr if failed
*/
virtual IVideoDeviceCollection* enumerateVideoDevices() = 0;
/**
* active the video device for current using
* @param [in] deviceId
* the deviceId of the device you want to active currently
* @return return 0 if success or the error code.
*/
virtual int setDevice(const char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* get the current active video device
* @param [in, out] deviceId
* the device id of the current active video device
* @return return 0 if success or an error code
*/
virtual int getDevice(char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* test the video capture device to know whether it can worked well
* @param [in] hwnd
* the HWND of the video-display window
* @return return 0 if success or an error code
*/
virtual int startDeviceTest(view_t hwnd) = 0;
/**
* stop the video device testing
* @return return 0 if success or an error code
*/
virtual int stopDeviceTest() = 0;
/**
* release the resource
*/
virtual void release() = 0;
};
class IAudioDeviceCollection
{
public:
/**
* get the available devices count
* @return return the device count
*/
virtual int getCount() = 0;
/**
* get video device information
* @param [in] index
* the index of the device in the device list
* @param [in, out] deviceName
* the device name, UTF8 format
* @param [in, out] deviceId
* the device ID, UTF8 format
* @return return 0 if success or an error code
*/
virtual int getDevice(int index, char deviceName[MAX_DEVICE_ID_LENGTH], char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* active the device for current using
* @param [in] deviceId
* the deviceId of the device you want to active currently
* @return return 0 if success or the error code.
*/
virtual int setDevice(const char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
virtual int setApplicationVolume(int volume) = 0;
virtual int getApplicationVolume(int& volume) = 0;
virtual int setApplicationMute(bool mute) = 0;
virtual int isApplicationMute(bool& mute) = 0;
/**
* release the resource
*/
virtual void release() = 0;
};
class IAudioDeviceManager
{
public:
/**
* create the IAudioDeviceCollection interface pointer of the playback devices
* @return return the IVideoDeviceCollection interface or nullptr if failed
*/
virtual IAudioDeviceCollection* enumeratePlaybackDevices() = 0;
/**
* create the IAudioDeviceCollection interface pointer of the Recording devices
* @return return the IVideoDeviceCollection interface or nullptr if failed
*/
virtual IAudioDeviceCollection* enumerateRecordingDevices() = 0;
/**
* active the playback device for current using
* @param [in] deviceId
* the deviceId of the playback device you want to active currently
* @return return 0 if success or the error code.
*/
virtual int setPlaybackDevice(const char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* get the current active playback device
* @param [in, out] deviceId
* the device id of the current active video device
* @return return 0 if success or an error code
*/
virtual int getPlaybackDevice(char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* set current playback device volume
* @param [in] volume
* the volume you want to set 0-255
* @return return 0 if success or an error code
*/
virtual int setPlaybackDeviceVolume(int volume) = 0;
/**
* get current playback device volume
* @param [in, out] volume
* the current playback device volume 0-255
* @return return 0 if success or an error code
*/
virtual int getPlaybackDeviceVolume(int *volume) = 0;
/**
* active the recording audio device for current using
* @param [in] deviceId
* the deviceId of the recording audio device you want to active currently
* @return return 0 if success or the error code.
*/
virtual int setRecordingDevice(const char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* get the current active recording device
* @param [in, out] deviceId
* the device id of the current active recording audio device
* @return return 0 if success or an error code
*/
virtual int getRecordingDevice(char deviceId[MAX_DEVICE_ID_LENGTH]) = 0;
/**
* set current recording device volume
* @param [in] volume
* the volume you want to set 0-255
* @return return 0 if success or an error code
*/
virtual int setRecordingDeviceVolume(int volume) = 0;
/**
* get current recording device volume
* @param [in, out] volume
* the current recording device volume 0-255
* @return return 0 if success or an error code
*/
virtual int getRecordingDeviceVolume(int *volume) = 0;
virtual int setPlaybackDeviceMute(bool mute) = 0;
virtual int getPlaybackDeviceMute(bool *mute) = 0;
virtual int setRecordingDeviceMute(bool mute) = 0;
virtual int getRecordingDeviceMute(bool *mute) = 0;
/**
* test the playback audio device to know whether it can worked well
* @param [in] testAudioFilePath
* the path of the .wav file
* @return return 0 if success and you can hear the sound of the .wav file or an error code.
*/
virtual int startPlaybackDeviceTest(const char* testAudioFilePath) = 0;
/**
* stop the playback audio device testing
* @return return 0 if success or an error code
*/
virtual int stopPlaybackDeviceTest() = 0;
/**
* test the recording audio device to know whether it can worked well
* @param [in] indicationInterval
* the period in ms of the call back cycle
* @return return 0 if success or an error code
*/
virtual int startRecordingDeviceTest(int indicationInterval) = 0;
/**
* stop the recording audio device testing
* @return return 0 if success or an error code
*/
virtual int stopRecordingDeviceTest() = 0;
/**
* release the resource
*/
virtual void release() = 0;
};
struct RtcEngineContext
{
IRtcEngineEventHandler* eventHandler;
const char* appId;
RtcEngineContext()
:eventHandler(NULL)
,appId(NULL)
{}
};
class IRtcEngine
{
public:
/**
* release the engine resource
* @param [in] sync
* true: release the engine resources and return after all resources have been destroyed.
* APP should try not to call release(true) in the engine's callbacks, call it this way in a separate thread instead.
* false: notify engine to release its resources and returns without waiting for resources are really destroyed
*/
virtual void release(bool sync=false) = 0;
/**
* initialize the engine
* @param [in] context
* the RTC engine context
* @return return 0 if success or an error code
*/
virtual int initialize(const RtcEngineContext& context) = 0;
/**
* get the pointer of the device manager object.
* @param [in] iid
* the iid of the interface you want to get
* @param [in, out] inter
* the pointer of the pointer you want to point to DeviceManager object
* @return return 0 if success or an error code
*/
virtual int queryInterface(INTERFACE_ID_TYPE iid, void** inter) = 0;
/**
* get the version information of the SDK
* @param [in, out] build
* the build number
* @return return the version number string in char format
*/
virtual const char* getVersion(int* build) = 0;
/**
* get the version information of the SDK
* @param [in, out] code
* the build number
* @return return the version number string in char format
*/
virtual const char* getErrorDescription(int code) = 0;
/**
* join the channel, if the channel have not been created, it will been created automatically
* @param [in] token
* the token, if you have initialized the engine with an available APP ID, it can be null here. If you enable token on the dashboard, specify token here
* @param [in] channelId
* the channel id
* @param [in] info
* the additional information, it can be null here
* @param [in] uid
* the uid of you, if 0 the system will automatically allocate one for you
* @return return 0 if success or an error code
*/
virtual int joinChannel(const char* token, const char* channelId, const char* info, uid_t uid) = 0;
/**
* leave the current channel
* @return return 0 if success or an error code
*/
virtual int leaveChannel() = 0;
/**
* renew the token for the current channel
* @param [in] token the renewed token, if old token expired.
* @return return 0 if success or an error code
*/
virtual int renewToken(const char* token) = 0;
virtual int setChannelProfile(CHANNEL_PROFILE_TYPE profile) = 0;
virtual int setClientRole(CLIENT_ROLE_TYPE role) = 0;
/**
* start the echo testing, if every thing goes well you can hear your echo from the server
* @return return 0 if success or an error code
*/
virtual int startEchoTest() = 0;
/**
* stop the echo testing
* @return return 0 if success or an error code
*/
virtual int stopEchoTest() = 0;
/**
* start the network testing
* @return return 0 if success or an error code
*/
virtual int enableLastmileTest() = 0;
/**
* stop the network testing
* @return return 0 if success or an error code
*/
virtual int disableLastmileTest() = 0;
/**
* enable video function
* @return return 0 if success or an error code
*/
virtual int enableVideo() = 0;
/**
* disable video function
* @return return 0 if success or an error code
*/
virtual int disableVideo() = 0;
/**
* start the local video previewing
* @return return 0 if success or an error code
*/
virtual int startPreview() = 0;
/**
* stop the local video previewing
* @return return 0 if success or an error code
*/
virtual int stopPreview() = 0;
virtual int setVideoProfile(VIDEO_PROFILE_TYPE profile, bool swapWidthAndHeight) = 0;
/**
* set the remote video canvas
* @param [in] canvas
* the canvas information
* @return return 0 if success or an error code
*/
virtual int setupRemoteVideo(const VideoCanvas& canvas) = 0;
/**
* set the local video canvas
* @param [in] canvas
* the canvas information
* @return return 0 if success or an error code
*/
virtual int setupLocalVideo(const VideoCanvas& canvas) = 0;
/**
* enable audio function, which is enabled by deault.
* @return return 0 if success or an error code
*/
virtual int enableAudio() = 0;
/**
* disable audio function
* @return return 0 if success or an error code
*/
virtual int disableAudio() = 0;
virtual int setAudioProfile(AUDIO_PROFILE_TYPE profile, AUDIO_SCENARIO_TYPE scenario) = 0;
#if defined(__APPLE__) || defined(_WIN32)
#if defined(__APPLE__)
typedef unsigned int WindowIDType;
#elif defined(_WIN32)
typedef HWND WindowIDType;
#endif
/**
* start screen/windows capture
*
* @param windowId screen capture, if windowId is 0; windows capture if windowsId isn't 0;
* @param rect valid when windowId is 0; whole screen if rect is NULL.
*
* @return return 0 if success or an error code
*/
virtual int startScreenCapture(WindowIDType windowId, int captureFreq, const Rect *rect, int bitrate) = 0;
/**
* stop screen capture
* @return return 0 if success or an error code
*/
virtual int stopScreenCapture() = 0;
/**
* update screen capture region
*
* @param rect valid when windowId is 0; whole screen if rect is NULL.
*
* @return return 0 if success or an error code
*/
virtual int updateScreenCaptureRegion(const Rect *rect) = 0;
#endif
/**
* get self call id in the current channel
* @param [in, out] callId
* the self call Id
* @return return 0 if success or an error code
*/
virtual int getCallId(agora::util::AString& callId) = 0;
virtual int rate(const char* callId, int rating, const char* description) = 0; // 0~10
virtual int complain(const char* callId, const char* description) = 0;
/**
* register a packet observer while the packet arrived or ready to be sent, the observer can touch the packet data
* @param [in] observer
* the pointer of the observer object
* @return return 0 if success or an error code
*/
virtual int registerPacketObserver(IPacketObserver* observer) = 0;
/**
* Specify encryption mode of AES encryption algorithm.
* @param [in] encryptionMode
* encryption mode of AES algorithm, could be one of the following:
* "aes-128-xts", "aes-256-xts".
* The default value is "aes-128-xts". specify NULL value will use default encryption mode.
* @return return 0 if success or an error code
*/
virtual int setEncryptionMode(const char* encryptionMode) = 0;
/**
* Specify encryption secret enables built-in encryption function. Leaving channel will clear the secret specified in last channel
* @param [in] secret
* secret to enable encryption
* @return return 0 if success or an error code
*/
virtual int setEncryptionSecret(const char* secret) = 0;
virtual int createDataStream(int* streamId, bool reliable, bool ordered) = 0;
virtual int sendStreamMessage(int streamId, const char* data, size_t length) = 0;
virtual int setVideoCompositingLayout(const VideoCompositingLayout& sei) = 0;
virtual int clearVideoCompositingLayout() = 0;
virtual int configPublisher(const PublisherConfiguration& config) = 0;
virtual int addPublishStreamUrl(const char *url, bool transcodingEnabled) = 0;
virtual int removePublishStreamUrl(const char *url) = 0;
virtual int setLiveTranscoding(const LiveTranscoding &transcoding) = 0;
virtual int addVideoWatermark(const RtcImage& watermark) = 0;
virtual int clearVideoWatermarks() = 0;
virtual int addInjectStreamUrl(const char* url, const InjectStreamConfig& config) = 0;
virtual int removeInjectStreamUrl(const char* url) = 0;
virtual bool registerEventHandler(IRtcEngineEventHandler *eventHandler) = 0;
virtual bool unregisterEventHandler(IRtcEngineEventHandler *eventHandler) = 0;
};
class IRtcEngineParameter
{
public:
/**
* release the resource
*/
virtual void release() = 0;
/**
* set bool value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setBool(const char* key, bool value) = 0;
/**
* set int value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setInt(const char* key, int value) = 0;
/**
* set unsigned int value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setUInt(const char* key, unsigned int value) = 0;
/**
* set double value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setNumber(const char* key, double value) = 0;
/**
* set string value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setString(const char* key, const char* value) = 0;
/**
* set object value of the json
* @param [in] key
* the key name
* @param [in] value
* the value
* @return return 0 if success or an error code
*/
virtual int setObject(const char* key, const char* value) = 0;
/**
* get bool value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getBool(const char* key, bool& value) = 0;
/**
* get int value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getInt(const char* key, int& value) = 0;
/**
* get unsigned int value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getUInt(const char* key, unsigned int& value) = 0;
/**
* get double value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getNumber(const char* key, double& value) = 0;
/**
* get string value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getString(const char* key, agora::util::AString& value) = 0;
/**
* get a child object value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getObject(const char* key, agora::util::AString& value) = 0;
/**
* get array value of the json
* @param [in] key
* the key name
* @param [in, out] value
* the value
* @return return 0 if success or an error code
*/
virtual int getArray(const char* key, agora::util::AString& value) = 0;
/**
* set parameters of the sdk or engine
* @param [in] parameters
* the parameters
* @return return 0 if success or an error code
*/
virtual int setParameters(const char* parameters) = 0;
/**
* set profile to control the RTC engine
* @param [in] profile
* the profile
* @param [in] merge
* if merge with the original value
* @return return 0 if success or an error code
*/
virtual int setProfile(const char* profile, bool merge) = 0;
virtual int convertPath(const char* filePath, agora::util::AString& value) = 0;
};
class AAudioDeviceManager : public agora::util::AutoPtr<IAudioDeviceManager>
{
public:
AAudioDeviceManager(IRtcEngine* engine)
{
queryInterface(engine, AGORA_IID_AUDIO_DEVICE_MANAGER);
}
};
class AVideoDeviceManager : public agora::util::AutoPtr<IVideoDeviceManager>
{
public:
AVideoDeviceManager(IRtcEngine* engine)
{
queryInterface(engine, AGORA_IID_VIDEO_DEVICE_MANAGER);
}
};
class AParameter : public agora::util::AutoPtr<IRtcEngineParameter>
{
public:
AParameter(IRtcEngine& engine) { initialize(&engine); }
AParameter(IRtcEngine* engine) { initialize(engine); }
AParameter(IRtcEngineParameter* p) :agora::util::AutoPtr<IRtcEngineParameter>(p) {}
private:
bool initialize(IRtcEngine* engine)
{
IRtcEngineParameter* p = NULL;
if (engine && !engine->queryInterface(AGORA_IID_RTC_ENGINE_PARAMETER, (void**)&p))
reset(p);
return p != NULL;
}
};
class RtcEngineParameters
{
public:
RtcEngineParameters(IRtcEngine& engine)
:m_parameter(&engine){}
RtcEngineParameters(IRtcEngine* engine)
:m_parameter(engine){}
/**
* mute/unmute the local stream capturing
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteLocalAudioStream(bool mute) {
return setParameters("{\"rtc.audio.mute_me\":%s,\"che.audio.mute_me\":%s}", mute ? "true" : "false", mute ? "true" : "false");
}
// mute/unmute all peers. unmute will clear all muted peers specified mutePeer() interface
/**
* mute/unmute all the remote audio stream receiving
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteAllRemoteAudioStreams(bool mute) {
return m_parameter ? m_parameter->setBool("rtc.audio.mute_peers", mute) : -ERR_NOT_INITIALIZED;
}
/**
* set default mute/unmute all the remote audio stream receiving
* default value is false
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int setDefaultMuteAllRemoteAudioStreams(bool mute) {
return m_parameter ? m_parameter->setBool("rtc.audio.set_default_mute_peers", mute) : -ERR_NOT_INITIALIZED;
}
/**
* mute/unmute one remote audio stream receiving
* @param [in] uid
* the uid of the remote user you want to mute/unmute
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteRemoteAudioStream(uid_t uid, bool mute) {
return setObject("rtc.audio.mute_peer", "{\"uid\":%u,\"mute\":%s}", uid, mute?"true":"false");
}
/**
* mute/unmute local video stream sending
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteLocalVideoStream(bool mute) {
return setParameters("{\"rtc.video.mute_me\":%s,\"che.video.local.send\":%s}", mute ? "true" : "false", mute ? "false" : "true");
}
int enableLocalVideo(bool enabled) {
return setParameters("{\"rtc.video.capture\":%s,\"che.video.local.capture\":%s,\"che.video.local.render\":%s,\"che.video.local.send\":%s}", enabled ? "true" : "false", enabled ? "true" : "false", enabled ? "true" : "false", enabled ? "true" : "false");
}
/**
* mute/unmute all the remote video stream receiving
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteAllRemoteVideoStreams(bool mute) {
return m_parameter ? m_parameter->setBool("rtc.video.mute_peers", mute) : -ERR_NOT_INITIALIZED;
}
/**
* set default mute/unmute all the remote video stream receiving
* default value is false
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int setDefaultMuteAllRemoteVideoStreams(bool mute) {
return m_parameter ? m_parameter->setBool("rtc.video.set_default_mute_peers", mute) : -ERR_NOT_INITIALIZED;
}
/**
* mute/unmute one remote video stream receiving
* @param [in] uid
* the uid of the remote user you want to mute/unmute
* @param [in] mute
* true: mute
* false: unmute
* @return return 0 if success or an error code
*/
int muteRemoteVideoStream(uid_t uid, bool mute) {
return setObject("rtc.video.mute_peer", "{\"uid\":%u,\"mute\":%s}", uid, mute ? "true" : "false");
}
int setRemoteVideoStreamType(uid_t uid, REMOTE_VIDEO_STREAM_TYPE streamType) {
return setParameters("{\"rtc.video.set_remote_video_stream\":{\"uid\":%u,\"stream\":%d}, \"che.video.setstream\":{\"uid\":%u,\"stream\":%d}}", uid, streamType, uid, streamType);
// return setObject("rtc.video.set_remote_video_stream", "{\"uid\":%u,\"stream\":%d}", uid, streamType);
}
int setRemoteDefaultVideoStreamType(REMOTE_VIDEO_STREAM_TYPE streamType) {
return m_parameter ? m_parameter->setInt("rtc.video.set_remote_default_video_stream_type", streamType) : -ERR_NOT_INITIALIZED;
}
/**
* set play sound volume
* @param [in] volume
* the volume 0~255
* @return return 0 if success or an error code
*/
int setPlaybackDeviceVolume(int volume) {// [0,255]
return m_parameter ? m_parameter->setInt("che.audio.output.volume", volume) : -ERR_NOT_INITIALIZED;
}
/**
* enable or disable the audio volume indication
* @param [in] interval
* the period of the call back cycle, in ms
* interval <= 0: disable
* interval > 0: enable
* @param [in] smooth
* the smooth parameter
* @return return 0 if success or an error code
*/
int enableAudioVolumeIndication(int interval, int smooth) { // in ms: <= 0: disable, > 0: enable, interval in ms
if (interval < 0)
interval = 0;
return setObject("che.audio.volume_indication", "{\"interval\":%d,\"smooth\":%d}", interval, smooth);
}
/**
* start recording the audio stream
* @param [in] filePath
* the .wav file path you want to saved
* @return return 0 if success or an error code
*/
int startAudioRecording(const char* filePath, AUDIO_RECORDING_QUALITY_TYPE quality) {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
#if defined(_WIN32)
util::AString path;
if (!m_parameter->convertPath(filePath, path))
filePath = path->c_str();
else
return -ERR_INVALID_ARGUMENT;
#endif
return setObject("che.audio.start_recording", "{\"filePath\":\"%s\",\"quality\":%d}", filePath, quality);
}
/**
* stop recording the audio stream
* @return return 0 if success or an error code
*/
int stopAudioRecording() {
return m_parameter ? m_parameter->setBool("che.audio.stop_recording", true) : -ERR_NOT_INITIALIZED;
}
/**
* mix microphone and local audio file into the audio stream
* @param [in] filePath
* specify the path and file name of the audio file to be played
* @param [in] loopback
* specify if local and remote participant can hear the audio file.
* false (default): both local and remote party can hear the the audio file
* true: only the local party can hear the audio file
* @param [in] replace
* false (default): mix the local microphone captured voice with the audio file
* true: replace the microphone captured voice with the audio file
* @param [in] cycle
* specify the number of cycles to play
* -1, infinite loop playback
* @return return 0 if success or an error code
*/
int startAudioMixing(const char* filePath, bool loopback, bool replace, int cycle) {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
#if defined(_WIN32)
util::AString path;
if (!m_parameter->convertPath(filePath, path))
filePath = path->c_str();
else
return -ERR_INVALID_ARGUMENT;
#endif
return setObject("che.audio.start_file_as_playout", "{\"filePath\":\"%s\",\"loopback\":%s,\"replace\":%s,\"cycle\":%d}",
filePath,
loopback?"true":"false",
replace?"true":"false",
cycle);
}
/**
* stop mixing the local audio stream
* @return return 0 if success or an error code
*/
int stopAudioMixing() {
return m_parameter ? m_parameter->setBool("che.audio.stop_file_as_playout", true) : -ERR_NOT_INITIALIZED;
}
int pauseAudioMixing() {
return m_parameter ? m_parameter->setBool("che.audio.pause_file_as_playout", true) : -ERR_NOT_INITIALIZED;
}
int resumeAudioMixing() {
return m_parameter ? m_parameter->setBool("che.audio.pause_file_as_playout", false) : -ERR_NOT_INITIALIZED;
}
int adjustAudioMixingVolume(int volume) {
return m_parameter ? m_parameter->setInt("che.audio.set_file_as_playout_volume", volume) : -ERR_NOT_INITIALIZED;
}
int getAudioMixingDuration() {
int duration = 0;
int r = m_parameter ? m_parameter->getInt("che.audio.get_mixing_file_length_ms", duration) : -ERR_NOT_INITIALIZED;
if (r == 0)
r = duration;
return r;
}
int getAudioMixingCurrentPosition() {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
int pos = 0;
int r = m_parameter->getInt("che.audio.get_mixing_file_played_ms", pos);
if (r == 0)
r = pos;
return r;
}
int setAudioMixingPosition(int pos /*in ms*/) {
return m_parameter ? m_parameter->setInt("che.audio.mixing.file.position", pos) : -ERR_NOT_INITIALIZED;
}
/**
* Get audio effect volume.
* @return return audio effect volume on success, or one value less than 0 otherwise.
*/
int getEffectsVolume() {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
int volume = 0;
int r = m_parameter->getInt("che.audio.game_get_effects_volume", volume);
if (r == 0)
r = volume;
return r;
}
/**
* Set audio effect volume.
* param [in] volume
The volume to be set.
* @return return 0 on success or error number otherwise.
*/
int setEffectsVolume(int volume) {
return m_parameter ? m_parameter->setInt("che.audio.game_set_effects_volume", volume) : -ERR_NOT_INITIALIZED;
}
/**
* Set audio effect volume for effect with id : soundId
* @param [in] soundId
The soundId of the effect to be set.
* @param [in] volume
The volume value to be set
* @return return 0 on success, and error number otherwise.
*/
int setVolumeOfEffect(int soundId, int volume) {
return setObject(
"che.audio.game_adjust_effect_volume",
"{\"soundId\":%d,\"gain\":%d}",
soundId, volume);
}
/**
* To play effect
* @param [in] soundId
* effect id
* @param [in] filePath
* effect file path
* @param [in] loopCount
* if loopCount
* @param [in] sendToFar
* if send the effect to remote
* @param [in] pitch
* sound pitch
* @param [in] pan
* sound pan
* @param [in] gain
* sound gain
* @param [in] publish
* true indicates that when this sound effect is played locally,
* it is also published to Agora Could, so it can be heard by remote audience.
*
* false indicates that when any sound effect is only heard locally without published to Agora Cloud.
* @return return 0 on success, error code otherwise.
*
*/
int playEffect(int soundId, const char* filePath, int loopCount, double pitch, double pan, int gain, bool publish = false) {
#if defined(_WIN32)
util::AString path;
if (!m_parameter->convertPath(filePath, path))
filePath = path->c_str();
else if (!filePath)
filePath = "";
#endif
return setObject(
"che.audio.game_play_effect",
"{\"soundId\":%d,\"filePath\":\"%s\",\"loopCount\":%d, \"pitch\":%lf,\"pan\":%lf,\"gain\":%d, \"send2far\":%d}",
soundId, filePath, loopCount, pitch, pan, gain, publish);
}
/**
* To stop effect
* @param [in] soundId
* The effect's soundId
* @return return 0 on success, error code otherwise
*/
int stopEffect(int soundId) {
return m_parameter ? m_parameter->setInt(
"che.audio.game_stop_effect", soundId) : -ERR_NOT_INITIALIZED;
}
/**
* To stop all effects
* @return return 0 on success, error code otherwise
*/
int stopAllEffects() {
return m_parameter ? m_parameter->setBool(
"che.audio.game_stop_all_effects", true) : -ERR_NOT_INITIALIZED;
}
/**
* To preload effect
* @param [in] sound Id
* effect sound id
* @param [in] filepath
* effect file path
* @return return 0 on success or error code otherwise
*/
int preloadEffect(int soundId, char* filePath) {
return setObject(
"che.audio.game_preload_effect",
"{\"soundId\":%d,\"filePath\":\"%s\"}",
soundId, filePath);
}
/**
* To unload effect
* @param [in] soundId
* effect id
* @return return 0 on success, error code otherwise
*/
int unloadEffect(int soundId) {
return m_parameter ? m_parameter->setInt(
"che.audio.game_unload_effect", soundId) : -ERR_NOT_INITIALIZED;
}
/**
* To pause effect
* @param [in] soundId
* effect id
* @return return 0 on success, error code otherwise.
*/
int pauseEffect(int soundId) {
return m_parameter ? m_parameter->setInt(
"che.audio.game_pause_effect", soundId) : -ERR_NOT_INITIALIZED;
}
/**
* To pause all effects
* @return return 0 on success, error code otherwise.
*/
int pauseAllEffects() {
return m_parameter ? m_parameter->setBool(
"che.audio.game_pause_all_effects", true) : -ERR_NOT_INITIALIZED;
}
/**
* To resume effect
* @param [in] soundId
* effect id
* @return return 0 on success, error code otherwise
*/
int resumeEffect(int soundId) {
return m_parameter ? m_parameter->setInt(
"che.audio.game_resume_effect", soundId) : -ERR_NOT_INITIALIZED;
}
/**
* To resume all effects
* @return return 0 on success, error code otherwise.
*/
int resumeAllEffects() {
return m_parameter ? m_parameter->setBool(
"che.audio.game_resume_all_effects", true) : -ERR_NOT_INITIALIZED;
}
/**
* Change the pitch of local speaker's voice
* @param [in] pitch
* frequency, in the range of [0.5..2.0], default value is 1.0
*
* @return return 0 if success or an error code
*/
int setLocalVoicePitch(double pitch) {
return m_parameter ? m_parameter->setInt(
"che.audio.morph.pitch_shift",
static_cast<int>(pitch * 100)) : -ERR_NOT_INITIALIZED;
}
int setLocalVoiceEqualization(AUDIO_EQUALIZATION_BAND_FREQUENCY bandFrequency, int bandGain) {
return setObject(
"che.audio.morph.equalization",
"{\"index\":%d,\"gain\":%d}",
static_cast<int>(bandFrequency), bandGain);
}
int setLocalVoiceReverb(AUDIO_REVERB_TYPE reverbKey, int value) {
return setObject(
"che.audio.morph.reverb",
"{\"key\":%d,\"value\":%d}",
static_cast<int>(reverbKey), value);
}
/**
* Set the audio ears back's volume and effect
* @param [in] volume
* set volume of audio ears back, in the range of [0..100], default value is 100
*
* @return return 0 if success or an error code
*/
int setInEarMonitoringVolume(int volume) {
return m_parameter ? m_parameter->setInt("che.audio.headset.monitoring.parameter", volume) : -ERR_NOT_INITIALIZED;
}
/**
* set audio profile and scenario
* including sample rate, bit rate, mono/stereo, speech/music codec
*
* @param [in] profile
* enumeration definition about the audio's samplerate, bitrate, mono/stereo, speech/music codec
* @param [in] scenario
* enumeration definition about the audio scenario
*
* @return 0 when executed successfully. return negative value if failed.
*/
int setAudioProfile(AUDIO_PROFILE_TYPE profile, AUDIO_SCENARIO_TYPE scenario) {
return setObject(
"che.audio.profile",
"{\"config\":%d,\"scenario\":%d}",
static_cast<int>(profile), static_cast<int>(scenario));
}
/**
* disable audio function in channel, which will be recovered when leave channel.
* @return return 0 if success or an error code
*/
int pauseAudio() {
return m_parameter ? m_parameter->setBool("che.pause.audio", true) : -ERR_NOT_INITIALIZED;
}
/**
* resume audio function in channel.
* @return return 0 if success or an error code
*/
int resumeAudio() {
return m_parameter ? m_parameter->setBool("che.pause.audio", false) : -ERR_NOT_INITIALIZED;
}
int setExternalAudioSource(bool enabled, int sampleRate, int channels) {
if (enabled)
return setParameters("{\"che.audio.external_capture\":true,\"che.audio.external_capture.push\":true,\"che.audio.set_capture_raw_audio_format\":{\"sampleRate\":%d,\"channelCnt\":%d,\"mode\":%d}}", sampleRate, channels, RAW_AUDIO_FRAME_OP_MODE_TYPE::RAW_AUDIO_FRAME_OP_MODE_READ_WRITE);
else
return setParameters("{\"che.audio.external_capture\":false,\"che.audio.external_capture.push\":false}");
}
/**
* set path to save the log file
* @param [in] filePath
* the .log file path you want to saved
* @return return 0 if success or an error code
*/
int setLogFile(const char* filePath) {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
#if defined(_WIN32)
util::AString path;
if (!m_parameter->convertPath(filePath, path))
filePath = path->c_str();
else if (!filePath)
filePath = "";
#endif
return m_parameter->setString("rtc.log_file", filePath);
}
/**
* set the log information filter level
* @param [in] filter
* the filter level
* @return return 0 if success or an error code
*/
int setLogFilter(unsigned int filter) {
return m_parameter ? m_parameter->setUInt("rtc.log_filter", filter&LOG_FILTER_MASK) : -ERR_NOT_INITIALIZED;
}
/**
* set local video render mode
* @param [in] renderMode
* the render mode
* @return return 0 if success or an error code
*/
int setLocalRenderMode(RENDER_MODE_TYPE renderMode) {
return setRemoteRenderMode(0, renderMode);
}
/**
* set remote video render mode
* @param [in] renderMode
* the render mode
* @return return 0 if success or an error code
*/
int setRemoteRenderMode(uid_t uid, RENDER_MODE_TYPE renderMode) {
return setObject("che.video.render_mode", "{\"uid\":%u,\"mode\":%d}", uid, renderMode);
}
int setLocalVideoMirrorMode(VIDEO_MIRROR_MODE_TYPE mirrorMode) {
if (!m_parameter) return -ERR_NOT_INITIALIZED;
const char *value;
switch (mirrorMode) {
case VIDEO_MIRROR_MODE_AUTO:
value = "default";
break;
case VIDEO_MIRROR_MODE_ENABLED:
value = "forceMirror";
break;
case VIDEO_MIRROR_MODE_DISABLED:
value = "disableMirror";
break;
default:
return -ERR_INVALID_ARGUMENT;
}
return m_parameter->setString("che.video.localViewMirrorSetting", value);
}
int startRecordingService(const char* recordingKey) {
return m_parameter ? m_parameter->setString("rtc.api.start_recording_service", recordingKey) : -ERR_NOT_INITIALIZED;
}
int stopRecordingService(const char* recordingKey) {
return m_parameter ? m_parameter->setString("rtc.api.stop_recording_service", recordingKey) : -ERR_NOT_INITIALIZED;
}
int refreshRecordingServiceStatus() {
return m_parameter ? m_parameter->setBool("rtc.api.query_recording_service_status", true) : -ERR_NOT_INITIALIZED;
}
int enableDualStreamMode(bool enabled) {
return setParameters("{\"rtc.dual_stream_mode\":%s,\"che.video.enableLowBitRateStream\":%d}", enabled ? "true" : "false", enabled ? 1 : 0);
}
int setRecordingAudioFrameParameters(int sampleRate, int channel, RAW_AUDIO_FRAME_OP_MODE_TYPE mode, int samplesPerCall) {
return setObject("che.audio.set_capture_raw_audio_format", "{\"sampleRate\":%d,\"channelCnt\":%d,\"mode\":%d,\"samplesPerCall\":%d}", sampleRate, channel, mode, samplesPerCall);
}
int setPlaybackAudioFrameParameters(int sampleRate, int channel, RAW_AUDIO_FRAME_OP_MODE_TYPE mode, int samplesPerCall) {
return setObject("che.audio.set_render_raw_audio_format", "{\"sampleRate\":%d,\"channelCnt\":%d,\"mode\":%d,\"samplesPerCall\":%d}", sampleRate, channel, mode, samplesPerCall);
}
int setMixedAudioFrameParameters(int sampleRate, int samplesPerCall) {
return setObject("che.audio.set_mixed_raw_audio_format", "{\"sampleRate\":%d,\"samplesPerCall\":%d}", sampleRate, samplesPerCall);
}
int adjustRecordingSignalVolume(int volume) {//[0, 400]: e.g. 50~0.5x 100~1x 400~4x
if (volume < 0)
volume = 0;
else if (volume > 400)
volume = 400;
return m_parameter ? m_parameter->setInt("che.audio.record.signal.volume", volume) : -ERR_NOT_INITIALIZED;
}
int adjustPlaybackSignalVolume(int volume) {//[0, 400]
if (volume < 0)
volume = 0;
else if (volume > 400)
volume = 400;
return m_parameter ? m_parameter->setInt("che.audio.playout.signal.volume", volume) : -ERR_NOT_INITIALIZED;
}
/**
* @Deprecated. Agora does not recommend using this method.
* If you want to set the audio profile, see Set the Audio Profile (setAudioProfile).
*/
int setHighQualityAudioParameters(bool fullband, bool stereo, bool fullBitrate) {
return setObject("che.audio.codec.hq", "{\"fullband\":%s,\"stereo\":%s,\"fullBitrate\":%s}", fullband ? "true" : "false", stereo ? "true" : "false", fullBitrate ? "true" : "false");
}
int enableWebSdkInteroperability(bool enabled) {//enable interoperability with zero-plugin web sdk
return setParameters("{\"rtc.video.web_h264_interop_enable\":%s,\"che.video.web_h264_interop_enable\":%s}", enabled ? "true" : "false", enabled ? "true" : "false");
}
//only for live broadcasting
int setVideoQualityParameters(bool preferFrameRateOverImageQuality) {
return setParameters("{\"rtc.video.prefer_frame_rate\":%s,\"che.video.prefer_frame_rate\":%s}", preferFrameRateOverImageQuality ? "true" : "false", preferFrameRateOverImageQuality ? "true" : "false");
}
int enableLoopbackRecording(bool enabled) {
return setParameters("{\"che.audio.loopback.recording\":%s}", enabled ? "true" : "false");
}
protected:
AParameter& parameter() {
return m_parameter;
}
int setParameters(const char* format, ...) {
char buf[512];
va_list args;
va_start(args, format);
vsnprintf(buf, sizeof(buf)-1, format, args);
va_end(args);
return m_parameter ? m_parameter->setParameters(buf) : -ERR_NOT_INITIALIZED;
}
int setObject(const char* key, const char* format, ...) {
char buf[512];
va_list args;
va_start(args, format);
vsnprintf(buf, sizeof(buf)-1, format, args);
va_end(args);
return m_parameter ? m_parameter->setObject(key, buf) : -ERR_NOT_INITIALIZED;
}
int enableLocalVideoCapture(bool enabled) {
return m_parameter ? m_parameter->setBool("che.video.local.capture", enabled) : -ERR_NOT_INITIALIZED;
}
int enableLocalVideoRender(bool enabled) {
return m_parameter ? m_parameter->setBool("che.video.local.render", enabled) : -ERR_NOT_INITIALIZED;
}
int enableLocalVideoSend(bool enabled) {
return muteLocalVideoStream(!enabled);
}
int stopAllRemoteVideo() {
return m_parameter ? m_parameter->setBool("che.video.peer.stop_render", true) : -ERR_NOT_INITIALIZED;
}
private:
AParameter m_parameter;
};
} //namespace rtc
} // namespace agora
/**
* to get the version number of the SDK
* @param [in, out] build
* the build number of Agora SDK
* @return returns the string of the version of the SDK
*/
#define getAgoraRtcEngineVersion getAgoraSdkVersion
/**
* create the RTC engine object and return the pointer
* @return returns the pointer of the RTC engine object
*/
AGORA_API agora::rtc::IRtcEngine* AGORA_CALL createAgoraRtcEngine();
/**
* create the RTC engine object and return the pointer
* @param [in] err
* the error code
* @return returns the description of the error code
*/
#define getAgoraRtcEngineErrorDescription getAgoraSdkErrorDescription
#define setAgoraRtcEngineExternalSymbolLoader setAgoraSdkExternalSymbolLoader
#endif